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Relics & Trinkets

How Many Dudes? Relics & Trinkets Guide

How Relics and Trinkets work in How Many Dudes?: per-Dude and per-Family Relic pools, boss-dropped Trinkets, example items, consumables, and the combat stats they interact with.

Aktualisiert: 2026-07-30 · von How Many Dudes? Guide
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Relics

Relics warp the rules of battle. Each Dude Type has 7 exclusive Relics and each Dude Family has 8 Family Relics (Regular Dudes are the exception). A Relic enters your available pool only once, and the pool is shaped by your team's Families and Pre-Posted Flyers.

Example Relics named in the official new player guide:

  • Electrician: Fuzzy Socks and Circuit Breaker (a built-in Cheat Death).
  • Vampire: Bat Wings (Cheat Death) and Blood Bag (key sustain).
  • Explorer: River Raft.
  • Druid: Bear Knuckle.
  • Cowboy: Bandoleer.
  • Warlock: Shadowy Funnel.
  • Generic defensive options: Padded Helmet (Temporary Health from Meteors), Fairy Ring (healing with Strange Spores), Pumpkin Latte (Toughness from Health Potions), Medical License (turns a Trooper into a healer).

A standalone numeric "Relic tier list" is intentionally kept as a versioned note, not a published ranking. Relic value depends on your team and the current patch; we list functional categories and named examples instead of invented scores.

Trinkets

Trinkets are earned by defeating Act Bosses and are assigned to a Dude Type to enable game-breaking strategies. Examples from the guide: give your Wizard Dudes ADHD, or your Samurai Dudes a Taser. A Trinket can even carry a Cheat Death effect to keep a Dude alive.

Consumables

Combat includes one-shot items: Meteors (stun + separate), Bottled Lightning (delete/stun an enemy), Strange Spores (spread HP), Health Potions (heal + Temporary Health), and Burner Phones (Temporary Health + reposition).

Combat stats they touch

Relics and Trinkets interact with a wide stat set: Toughness, Max HP, Temporary Health, Evasion, Deflection, Block Chance, Crit Chance, Cleave, Attack Power, Attack Speed, and Run Speed. Build a Dude around the stats its role wants, then let Relics amplify them.

Practical loop

  1. Pick a Dude Family synergy.
  2. Let its Relic pool form around your team.
  3. Beat an Act Boss for a Trinket that doubles down on that synergy.
  4. Refine with Consumables and Cheat Death insurance.

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